Friday, October 16, 2015

Different Styles of Play

Alright so there isn’t too much happening in the smash world right now, StR or Smash the Record is the next big tournament that’s going to go down and there is also the voting for who the people want to see in the smash summit. I'll cover those events when we get to them. But for this post I’m going to just marvel about melee a little bit more and share some personal opinions as well.

               So like I stated in an earlier post melee is widely considered to be a beautiful accident, just to recap, this is stated because it is still played today, it is still the most popular smash game (in terms of the competitive community) because we are still learning things about this game. That’s the biggest thing in my opinion, even as the game moves to more optimized play styles, not only are we learning new things but there is still so much difference in a players style. Now if you are new to competitive smash and you watch a high level mirror match or ditto as some people prefer (meaning both payers playing the same character) you probably won’t be able to see the differences in how the two players play the character, which is understandable if you don’t watch a lot of smash, melee specifically though has so much little intricacies about it which make it even more prevalent that players have different styles, melee isn’t just a hard game to play at a high level it’s hard to understand as well. Mew2Kings Marth is very different from that of PPMD or Ken, Leffen’s Fox is very different from Armada’s. if you understand competitive smash you can see it in the way they play

               Now I’ve done all this talk about different styles of melee but now I’m going to try to do an easy breakdown of what exactly makes someone’s style different.

         Choice of options. Now options in melee are very complex but for the sake of this explanation options are simply going to mean the characters move set. For example, if you watch say, I don’t know, let’s just use Leffen for this example. If you watch Leffen play he usually always goes for the correct or “Textbook” option. Now Leffen plays Fox, shine spiking (which is using fox's reflector move off the stage to hit someone) aside Fox’s most reliable way to kill someone is upwards, having two of the most powerful upward killing moves in the game in his up-aerial move (up-air) and up-smash. Leffen kind of always follows this fox flow chart of throwing the opponent above you and then trying to hit them with as many up-airs as possible, which when you think about sounds like that’s exactly what you should be doing as Fox, and to some degree I agree. Melee is more complex than that though. so Leffen is textbook in his play. But now on the other side you have Armada’s Fox. One of my favorite things about melee is that just because you are doing the best option that doesn’t mean it’s necessarily the correct option, melee’s game engine allows for a lot of creativity. Armada while very efficient is more creative in his play style. Armada doesn’t always go or the textbook option, I’ve seen armada mix up his options after up throw with a neutral air or a back air. I personally feel it’s important to mix up the options you use for a follow up because it catches the opponents off guard, people always expect the best option to be used, so they always prepare for it. Up-air, while fox’s most reliable kill move in the air isn’t a perfect move as it is a multi-hit move which means the opponent can SDI (smash directional influence) out of it and survive (SDI is when you smash the control stick on one side as you get hit with a move, it can it essentially makes you look like you teleport a small distance if done correctly).                                                                               

                                         Smash Directional Influence Example couldn't find this video on the blogger YouTube searcher so here is the link

this video is 5 seconds long at about 3 seconds in you notice that fox throws the Mewtwo upwards and then when he uses his up-air the Mewtwo instantly shifts to the left but doesn't get knocked upward at all 


            Movement. Melee is a very fast paced, this is a result of the various movement options each character has.

  

The video provided is what is called a tech skill or technical skill video, these videos essentially showcase the movement of a character. In an earlier post I provided a video of fox and how fast and technical he is, it showcased how smoothly he was able to move across the stage. This video however is of Yoshi and even though he is considered a low tier character, even he is able to perform such complex movement.


Movement is also what really differentiates a person’s style of play, there are so many movement options one can make in the game of melee and as a result each player can essentially control their character the way they want to, this is possible because of the advanced techniques such as wavedashing and L-cancelling. 

Now I want to make it clear to everyone that this is just a basic overview of what differentiates a players style for the sake of readers who don't know too much about melee, what makes a players style can be broken down into a much more complex explanation.

Sunday, October 11, 2015

A little about me, Lunar

So upon writing this blog it occurred to me that the readers (if there are any of you out there) don’t really know anything about me, so for this entry I’m going to give a little bit of back ground information on me, at least from a smash perspective.

So my name or rather my handle in the smash community is Lunar, I’m a smasher from the state of New Jersey. Now I’ve been following the competitive smash scene since 2006, I found competitive SSBM online one day randomly surfing the web for things about melee. Now melee was already my favorite game back then but after finding the competitive scene it just strengthened my love for this game, once I found out about tournaments, the fact that there was a place to prove yourself, your prowess at this game, I immediately wanted to be a part of the smash community more than anything. However I had a few road blocks and wouldn’t enter my first tournament until the same year I made my tag, 2012. Now to start with I was young, very young back in 2006, in fact I was in middle school. I didn’t really know how to do anything being so young and by that I mean finding people to play with as well as finding tournaments. Secondly NOBODY and I mean NOBODY played melee or even smash for that matter where I lived. I remember I wasn’t even looking for a competitive player as a kid, I literally just wanted somebody to play with. Another road block and probably the biggest one was my parents (not that I blame them, I love you mom if you ever read this). My parents back then didn’t really understand competitive gaming (they kind of do now) nor did they really approve of me playing so many videogames, so I never really had the support of my parents to play competitive melee sadly. I practically had to beg my mother to let me go to apex 2012 which thankfully she did and I had an amazing time at that tournament. My lack of parental support though is also my fault, I didn’t really know how to explain the smash community to my parents, and I made the smash scene sound like a bunch of nerds going nowhere in life because all the do is play melee to them. Now of course if I could go back I would explain to them that these tournaments are more like big social events where a bunch of people who happen to have a similar interest congregate to not only play melee but to meet new people and make new friends. I bet my mother would have been much more open to smash tournaments if I explained it like that as she was always worried about me being anti-social. However even now though that I’m older and smarter I still don’t attend as many events as I would like too, I have a group of friends now that play smash competitively back in NJ however I go to school about 6 hours away and don’t have a car so I really only see them during breaks. I also am a collegiate athlete so as much as I love smash I have other priorities at the moment. After I graduate I hope to become a more active player and to make a name for myself. Call it nerdy or geeky if you will but I’ve had a dream of being a top melee player for a long time and I’ll never find out if I have what it takes unless I try.


So that’s a little about me and my smash “career” I guess, as much of a “career” as you can call that. But like stated earlier I’ve been present in smash since the golden age and even though I wasn’t there to experience all of it I’ve been there watching from the outside, back when ken dominated to when mango dominated to the now era of the gods and I don’t ever plan to stop watching so long as melee is still alive.

Friday, October 9, 2015

Big House 5

Hello world!

So this past weekend one of the largest melee tournaments off all time concluded. I’m referring to of course The Big House 5 (TBH5). This tournament was quite a spectacle as many notable things would go down at this tournament. Ok so before I get to talking about the event itself I just have to point out that THB5 had 1500+ entrants making it the second largest melee tournament of all time siting just behind Evo 2015. Quite an impressive accomplishment for a community run event. Something else to note is that Nintendo actually helped out and sponsored this event which is always nice to see, Nintendo known in the past for being very reluctant to support competitive smash in any way, shape, or form but in the past 2 years or so Nintendo has sponsored both Apex and Evo so it’s great to see them helping out yet another tournament franchise!

So I think the biggest shock to everyone happened before the event even started. Leffen, a player picked as a potential favorite if not the overall favorite was not able to compete this past weekend. Leffen being a Swedish player was denied access into the United States upon his arrival in Michigan. To the best of my knowledge it had something to do with his work visa, whether or not some paperwork wasn’t updated or if he even had a work visa or not isn’t all too clear to me however. This was also strange as Leffen has been able to enter the U.S. several times in the past with no problem. But with Leffen out of the picture for this tournament it definitely raised some questions as to how different this tourney may have been. Something else to note is that PPMD did attend the big house, sadly though it wouldn’t be to play. He came to help out on some commentary as well as to be a part of the analyst desk and while I personally wish I could have gotten to see PPMD play it’s still nice to see him being an active part of the community.

Moving on to the event itself there weren’t too many surprises in top 8, it was a tournament for the gods as the top 4 places were all taken up by them with Armada taking first, HungryBox taking second, Mew2king taking third and Mango taking fourth. Bracket however was a different story, we had Axe very far outside of top 8 as he lost to Abate, a Luigi main from the Pittsburgh area in winners side round 1 which was a pretty big upset, Axe then lost to Shroomed in losers side. Shroomed having a great tournament himself making it into top 8 but getting double eliminated by Mew2king. I have to take a quick second here to talk about Abate, the Luigi mentioned earlier, Abate had quite the breakout performance this tournament not only beating Axe but beating S2J, a Falcon from southern California as well, another big upset. During his set with S2J it went to game 5 and in the final moments of the match it looked like S2J was about to win as he had the perfect set up for a spike but as he hitbox of the falcon spike connected with Luigi, a very rare glitch happened causing Luigi to go absolutely nowhere and as a result Abate won the set. To top it all off he made it into top 8 as well! Sadly though his run was ended by Shroomed in the first round of top 8 after some unfortunate SD’s (Self-Destructs). Over all though a great performance from Abate, it’s great to see characters outside of the considered “viable” top 8 do so well. Another notable set was Nintendude, and ice climber’s main vs Mango. Nintendude took Mango to game 5 on winner’s side and almost caused a huge upset as it was still early in the bracket, and although he didn’t win its fun to see the gods get challenged the way Mango did.


All in all I think it was a great event, I’m aware there are a couple events I’m leaving out such as the region crew battles but if I mentioned them right now I would have to take the time to explain a crew battle and how it works which I will talk about at some point but for right now it would take too long and also it wasn’t too surprising as the considered strongest melee region (SoCal) won the event pretty handily.


Here is a link to a video showing the final moments of the Abate vs S2J set


Credits to VGBootCamp for the clip

Saturday, October 3, 2015

Top Players

Hello internet! In today’s post we are going to list off the top players in Melee to look out for! On a side note, this weekend The Big House 5 (TBH5) is going on which for those who do not know is a huge international smash tournament series based out of Michigan, it is the second largest melee tournament of all time in terms of entrants with just over 1500! TBH5 will be discussed, covered, and talked about in the next post when it wraps up!


So we will first off list what is known as “the big 5” or “the 5 gods” of super smash brother’s melee. These 5 players are referred to as that because for about the last 5 years or so nobody had ever won a major tournament except these 5 players. I also need to note that there is a 6th player who has broken into the realm of the big 5 having won 5 majors over the 5 gods in 2015. After these 6 players are noted we will also list other top players too look out for that consistently place high in major tournaments

The 5 Gods
.
Mango
Characters: Fox, Falco (formerly Jigglypuff)  
Sponsor: Cloud 9
Region: Southern California (SoCal)







Armada
Characters: Peach, Fox
Sponsor: Alliance 
Region: Sweden (Europe)








PPMD (Formerly known as Dr. PeePee)
Characters: Marth, Falco
Sponsor: Evil Geniuses
Region: North Carolina (south I think?) 









Mew2King
Characters: Marth, Sheik, Fox (no he does not play Mewtwo)
Sponsors: Cognitive gaming, Most Valuable Gaming
Region: Originally Tri-state (New Jersey) moves around a lot






HungryBox
Character: Jigglypuff
Sponsor: Team Liquid
Region: Florida 





Leffen
Character: Fox (Formerly Falco and yoshi)
Sponsor: Team Solo Mid
Region: Sweden (Europe) 

Leffen is the 6th player referred to earlier that has broken into the realm of the big 5. He acquired this status by winning CEO, FC Return, WTFox back to back, all U.S. majors over the 5 gods, and while he did not win Evo he won Super Smash Con over Mew2king and then later HTC Throwdown over HungryBox





Other Top notable players to look out for 



Axe
Characters: Pikachu, Falco
Sponsor: Tempo Storm
Region: Arizona









PewPewU
Character: Marth
Sponsor: Computer Logic Gaming
Region: Northern California (NorCal)








Shroomed
Characters: Sheik (formerly Doctor Mario)
Sponsor: Winterfox
Region: Northern California (NorCal)









Westballz
Character: Falco
Sponsor: Tempo Storm
Region: Southern California (SoCal)








Wizzrobe
Character: Captain Falcon
Sponsor: Cognitive Gaming
Region: Florida 










Plup
Characters: Sheik, Samus
Sponsor: Panda Gaming
Region: Florida



These are just some of the many top players to look out for in the melee scene. as time goes on some of these faces will fall while some of them may rise and there is always the chance of new players emerging on to the scene.

Tuesday, September 29, 2015

Melee Introduction Overview/Inspiration post #1

As many of you may know Super Smash Brothers Melee is one of the most popularly played competitive fighting games of all time, for those of you who do not know about melee continue reading as we give you a basic overview. Ok so first things first, Super Smash brothers melee was a game released for the Nintendo GameCube back in 2001 (yes this game is that old), since then Nintendo has already released two sequels to Melee, which are named Super Smash Brothers Brawl (SSBB) for the Nintendo Wii, and Super Smash Brothers 4 (SSB4) for the Wii U respectively. However even with this game already having not just one but two games to succeed it, melee remains the most popular of the four titles (first ever smash game was released on the Nintendo 64 console in 1999) in terms of a competitive standpoint. Why is this though? That a game played on an outdated console is still the most popular? Well to understand this we have to look at melee's game mechanics. So the one thing I have to emphasize is that melee was never meant to be played at a competitive level, nor was it designed to be competitive. Masahiro Sakurai (the series creator) has always had a vision for smash that it should be a party game. Melee however is considered to be, as quoted by many smashers (the term for people who play the game on a competitive level) to be a "beautiful accident" we say this because even though melee wasn't designed with competitive play in mind the game mechanics or physics engine of the game allow for very fast paced, exciting and technical game play. I think the best way to show everyone what I mean is by showing you a video, if you look below there is a URL to a YouTube video


This video show cases the technical aspects of both melee, and its sequel brawl. While watching this video I think it’s clear to see that melee is a much faster paced game than brawl was. For example, in the video it showed you many different clips, but there was two in particular I want to point out, both used the character Fox McCloud but one was brawl and one was melee, it was quite clear to see that the fox in melee was able to move around the stage much easier and quicker than the fox that was playing in brawl. This is because of the "advanced techniques" that one was able to perform in melee that were ultimately cut out of the game entirely in brawl. While I’m not going to explain all the differences between melee and brawl (because believe me there are A LOT of them and it would take far too long and be far too confusing through writing) some of the names (as dubbed by the melee community) of the advanced techniques that were taken out were techniques known as wavedashing, L-Canceling (Lag Canceling) and jump cancelled grabs. Those are just some of the most used techniques in competitive play however there is quite an expansive list of techniques or "technical aspects" of melee. Brawl is slower not just because of the removal of such techniques but the game engine itself is much slower paced than melee's was.


Back to the original question of "What makes Melee the most popular smash game at the competitive level?" I believe it’s a combination of its speed and those advanced techniques mentioned earlier. Those two things put together allow for a certain level of control that frankly just isn't present in SSBB or SSB4. Melee lets a player be so in control while playing the game and as a result, players can be so precise with every little movement they make. This is ultimately what I feel separates melee from the other games, precision.

Friday, September 25, 2015

Blog Intro

Hello World

Welcome to my Blog. This is going to be about super smash brothers, particularly super smash brothers melee and the competitive community that has been built around that game. In the beggining of this blog we will give just a basic overview of competitive melee and the current players at the top of the game. As time goes on we will get into a deeper discussion of what makes melee so competitive, why it's design is so great and what has been keeping melee, a game that was released in 2001 for the Nintendo GameCube, still alive and very active even to this day. I'll also be talking about and covering big melee Events as they go on throughout the semester and giving my personal thoughts on the event itself and the performances of players. Finally we will talk about sources of inspiration for the blogs design at some random points! I hope you all enjoy!